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RPGs

This is a collection of resources for table-top adventure games like Dungeons & Dragons. I prefer rules-light systems that focus on storytelling Cairn and Shadowdark.


Posts

  1. Town advancement, part 2
    Captivated by the idea, I explore the required components of a town-advancement system.
  2. Town advancement
    Player advancement is one thing, but what if towns could grow in RPGs as well?
  3. I tried mapping and didn't like it
    Mapping sounds fun but the reality is tedium that draws players out of the story. Next time I'll try reviewing the map one room at a time.
  4. Cairn Advancement Hack
    An additive hack for Cairn that enables characters to grow through failed attribute saves.
  5. Random Table of German Names
    A random table of 200 German-sounding names for boys and girls. Useful for generating names for player characters in a game or story, or for naming your next child!
  6. GM Mistake #2: Blocking low-stakes exploration
    If a player wants to explore and the stakes are low, then let them do it. It's good for morale and the game.
  7. Shadowdark characters are fragile
    If you don't treat low-level Shadowdark characters with care, they will die.
  8. Cairn 1999
    A Cairn RPG hack inspired by Stranger Things and set in a small Pennsylvania town in the late 1990s.
  9. Hazard table
    A d6 hazard table lightly edited from the Necropraxis Productions Hazard System.
  10. 5 tips for designing better adventures
    Good adventures have an objective, a reason, a location, a time limit, and a villain.
  11. The Copper Caves
    A simple dungeon-crawling setting for table-top role-playing games like Dungeons and Dragons.
  12. GM Mistakes #1: Balancing Realism and Playability
    A lesson in balancing realism and playability in your adventure games.
  13. Rethinking wolves
    Subverting the trope of villainous wolves from folklore for your adventure games.
  14. SoloDark Together: Session 1
    Retelling the first session playing the SoloDark rules for Shadowdark with two players.
  15. Random Encounters
    Resources for adding random encounters to your adventure.
  16. Spellcasting Chaos Table
    Adding a little chaos to spellcasting in your adventure games (TTRPGs).
  17. Cairn Starter-package Table
    A starter-package table for Cairn based on Into the Odd.
  18. Five-room Dungeons
    General recommendations for creating five-room dungeons for your adventure games.
  19. Cairn RPG
    Resources and more for Cairn, the rules-light tabletop roleplaying game.